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Talented researchers have nothing to do with the pace that has hit the market, compared to the pace, even in the things that they cannot use, train, train them, they cannot live without them. One such researcher is MIT Mad Fellow Alexander Hat Kyaw, a graduate student who chases a dual master degree in the calculation architectural study and in electrical engineering and computer consciousness.

Kyaw takes techniques such as artificial intelligence, old reality and robotics, and combines them with gestures, speech and objection bugs, which are likely to communicate with our built environment, how we buy, how we change complex works, and the possibility of creating physical things.

One of his latest innovations is AI, for which he and his MIT graduate student partners take the first prize – OpenAI Products and Cash – 26,000 – AI Build of MIT AI Conference: Generative Voice Is AI Solutions, New York City. Richa Gupta (Architecture) and Bradley Bunch, Nidhish Sagar and Michael won – all were from the MIT department of Electrical Engineering and Computer Science (EEC).

Curator AI is designed to streamline furniture nyline furniture shopping by giving reference-aware production recommendations using AI and AR. The platform AR uses the dimensions of the room with windows, doors and existing furniture locations. Users can then talk to Software Fatware to describe what new furnishings they want, and the system Vision-Linguic AI model will use and display various options that match both user prompts and visual characteristics of the room.

“Shoppers can choose from the suggested options, imagine products in AR, and use the natural language to ask for a change in the search, the selection of furniture makes the process more intuitive, efficient and personal,” says where. “The problem we are trying to solve is that most people do not know where to start while giving a room, so we develop a curator AI to provide smart, reference recommendations based on how your room looks like.” Although the curator was developed for AI furniture shopping, it may extend for use in other markets.

Another example of Kyav’s work is estimated, which was created during the hackathon of the MIT Slone Product Tech Conference in March 2024. The focus of that competition was to help small businesses; Which and the team have decided to keep their work on the Cambridge’s painting company which employs 10 people. Estimates AR and OBJECT BUGGUCT-Established AI technology to take precise measurements of the room and generate detailed cost estimates for innovation and/or paint job. It also gives the benefit of a generic AI to display images of the room or room as it seems after painting or renovation, and once the project is completed, producing an in -Oice Iss.

The team won the hackathon and $ 5,000 cash. Kiyaw’s teammates were Gilaum Alegre, May Khin and Anna Mathi, who graduated from MIT in business analytics in 2024 with a master’s degree.

In April, Kya will give a TEDX talk at its Alma Mater, Cornell University, in which it will describe curator AI, estimates and other projects that will use AI, AR and Robotics for the creation and construction of items.

One of these projects is an unlogged AR with the recognition of gestures to create a software ftware to make the dimensions of the building components, on the surface of the material, or even in the air. How to unlog – a huge art sculpture made of stands ash ash logs on the Cornell campus.

Video

Gesture belonging to the feedback based mixed reality and the robotic creation of the unlogged tower
Video: Alexander HTET Kya

The unlogue represents the possibility that the structure can be made directly from the entire log, instead turned into a log travel or two-by-for-for-for-two-for-retailer, then sent to a wholesaler merchant or retailer. It is a good representation of the desire to use building materials in a more sustainable way. A paper on this work, “Gastral Reactions for Feedback -based Mixed Reality Fabrication, Anal OG G Tower’s Case Study,” Kya, Lesli Lock, L Son Sun Spencer and Sasa Zivkovic, was published in the 5th International Conference on January 2024.

The second system integrates the physics simulation, the validity of the gesture, and the form of active banding structures made of bamboo poles. The gesture validation allows users to manipulate digital bamboo modules in AR, and the physics simulation is integrated to visualize how to bend bamboo and how to connect bamboo poles in a stable structure. This task appeared in the 41st education and research procedures in a computer-assisted architectural design in Europe, August Gust 2023, “Bending Active Bending in Physics-Based Mixed Reality: Design and False Configured Modular Bamboo System.”

Kya last year gave the same idea using bamboo modules to create deployment structures, the MIT Mad program, which likes promising startups and provides coaching and funding to launch them. Subsequently, Bandshels have established a bendshells to create prefabricated, modular bamboo shelters and community locations for its country, Myanmar and displaced persons.

“Where I grew up, in Myanmar, I have seen climate change and the daily effects of extreme poverty,” says Kaiv. “There is a huge refugee crisis in the country, and I want to think about how I can contribute to my community.”

His work with Bandshells has been recognized by the MIT Sandbox, PKG Social Innovation Challenge and Amazon Robotics for Social Good.

In MIT, which professor Neil Gerschenfeld, Director of the Center for Beats and Atoms, and PhD student Mia Smith, is collaborating with 3D generating AI and robotic weapons, which can create workflow, which can be accessible, on-no-dymand. Kyaw holds a graduate degree from Cornell to architecture and computer science. Last year, he was given a SJA fellowship from Steve Jobs Archive, which funds for projects at the intersection of technology and arts.

“I explore a variety of technologies to create and create things,” says. “As part of the med I think I feel about how all my work is combined, and helps to clarify my intentions. My research vision is to create and develop systems and products that enable natural interactions between humans, machines and the world around us.”

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